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Power Up

by Sam Nisson

Part of the A Power Up Graphic Novel series

Subject
Social Themes - Friendship
Age
6-8 years
Format
Trade Paperback
Pages
224
Publisher
Clarion Books
Size
14.0 cm × 20.1 cm
ISBN
9780358325659
This inventive graphic novel that unfolds online and IRL takes readers from the halls of middle school, to epic robot video game battles, and back again.

Miles and Rhys know each other only as Gryphon and Backslash, and in the video game Mecha Melee they’re an unstoppable team. They’re the best friends they’ve got, online or in the real world, and they don’t even realize they go to the same middle school.

But real-life wrongdoing blasts their duo into a crater the size of Arcticon. With life online and off a complete mess and BattleCon—and the Every Game Ever tournament—just weeks away, can the boys play their way back to each other?

About the creators

Sam NissonAuthor

Sam Nisson has spent his working life creating worthwhile media for kids. For many years, he produced outstanding video games based on brands like I Spy and The Magic School Bus. More recently, he has worked on the Carmen Sandiego series on Netflix, and has written and directed audio shows for Pinna. He has been a constant gamer since the Atari 2600. These days, he lives in Brooklyn, where his three kids can beat him at most games most of the time.

Darnell JohnsonIllustrator

Darnell Johnson, a Miami, Florida native, discovered his passion for art when watching Saturday morning cartoons as a kid. He would spend time designing his own characters and making comics about them. It was in high school Darnell knew he wanted to pursue a career in art. Currently he lives in Alpharetta, Georgia, with his beautiful wife and son. Darnell pulls inspiration from his faith, family, friends, and life to pour into his illustrations. He hopes the lines, colors, and shapes he makes spark the imagination of young readers.

Data provided by BiblioShare.

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What reviewers said

"Bright, vivid colors and varied layouts communicate the intensity, high stakes, and drama of the video game sequences, making them all the more immersive. In the midst of the action, at the story’s core is a sensitive narrative about the desire to find belonging. A high-scoring power combo of fast-action gaming and real-life friendship."—Kirkus Reviews "Bold, colorful artwork full of dynamic action and an inclusive cast of characters make this graphic novel a quick and engaging read.... A fun and heartening story that shows that a new best friend could be right around the corner."
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© 2026 Peekabooks Inc. All Rights Reserved.